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Issue 3 |
June 6, 2020 |
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America is hurting. Many of us are protesting against the hundreds of years of systemic racism in our country. I fear this moment will pass, and nothing will change. The protests sparked by Marjory Stoneman Douglas High did not change gun laws in this country. Nor did any marches for Eric Garner, Tamir Rice, Michael Brown, Stephon Clark, and countless others do much to change policing in the United States. But despite my pessimism, there is a glimmer of hope. This moment does feel different. Martin Luther King, Jr. once said, “The arc of the moral universe is long, but it bends toward justice.” My friends, go and make your voices heard. However you can. Roger
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Black Lives Matter |
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Be an antiracist
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If you click on one link in this issue, let this be the one. AIGA’s Eye on Design published a long list of resources for this moment, for this movement for black lives. You will find funds and charities to which to donate; guides on how to call your local representatives to support police reform; guides on virtual protesting; and further reading on antiracism.
Crooked Media has a great page on how to be an antiracist too.
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Design Ethics |
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We make the world we want to live in
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It is no secret that Twitter has enabled and emboldened Donald Trump by not restricting any of his tweets, even if they violated their terms of service. But earlier this week, they put misinformation warnings on two of his tweets about mail-in ballots. This angered the President but also got the ball rolling. Snapchat shortly followed by saying it will no longer promote Trump’s account. Against the backdrop of growing protests against the murder of George Floyd by police, some tech companies finally started to grow a conscience. But will Silicon Valley change? Mary-Hunter McDonnell, corporate activism researcher from the Wharton School of Business says, “Giving money to organizations that are out on the front lines is more helpful, but it’s also to some extent passing the buck. People are tired of that.”
As designers, we have some power over the projects we work on, and the products we create. Mike Monterio wrote in February, “At some point, you will have to explain to your children that you work, or once worked, at Facebook.”
While at Facebook, Lisa Sy designed ways to flag hate speech on the platform—using Trump’s account in the mockups. In 2016. Four years later, Facebook has not implemented such a system and continues to leave up dangerous posts from Trump, including the highly-charged “when the looting starts, the shooting starts” post.
Tobias van Schneider wrote in 2016, “The role as a designer, or even as an engineer has become more influential and powerful than ever. The work we do makes an impact and naturally brings up the discussion around ethics, responsibility and accountability.” Many of us will work on pieces that are seen by hundreds, maybe thousands. A few of us, having larger clients, or working at a tech company, might work on something used by millions, if not billions of people. We hold great responsibility.
We produce work for audiences, users. Humans who are on the other end of that screen, poster, or ad. “You don’t work for the people who sign your checks. You work for the people who use the products of your labor. If I were to put my hope in one thing, it’s that you understand the importance of this. Your job is to look out for the people your work is affecting. That is a responsibility we cannot defer.”
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Portfolio Piece |
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Show off your work
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If you have a piece of work that you’re proud of and want to show off to the community, please send us a 2,000 x 2,000 pixel JPG, along with one or two sentences about it.
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Digital |
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Futuristic interfaces are finally here
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Earlier this week, SpaceX and NASA successfully launched two astronauts to the International Space Station aboard the privately-built Crew Dragon spacecraft. Robert Behnken and Douglas Hurley will be controlling their vehicle via giant touchscreens. Designer Michal Malewicz writes, “Looking at the knobs, dials and switches on the first space crafts and then looking at the huge touch-screens of the Dragon2 we are seeing the same path forward as with computers and phones.”
BTW, if you are a fan of fictional sci-fi interfaces, Chris Noessel’s Sci-Fi Interfaces blog is a fantastic wormhole.
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Digital |
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Everything you ever wanted to know about text fields and forms
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User experience designer Taras Bakusevych follows up his deep-dive on buttons with an in-depth look at text fields and best practices for designing forms. I’m looking forward to his next piece.
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One More Thing… |
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If you want to try firsthand the UI that SpaceX’s astronauts are using, you can! Here’s an online simulator where you can dock with the ISS.
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